LONG STORY SHORT

Will Lewis Leads a New Generation of Gamers

With the Portland Indie Game Squad and Pixel Arts Game Education, a new community is born.

01/25/2016 By Brandon Staley

VIDEOGAMES

Is this How Portland Will Look After the Apocalypse?

A new Fallout video game expansion offers a chilling look at Portland landmarks.

09/04/2015 By Marty Patail

MUSICAL NOTES

Oregon Symphony Brings Video Game Music to the Schnitz

The Oregon Symphony plays music from the Legend of Zelda, Elder Scrolls, and Halo on March 6 as part of a bid to reach beyond the classical community.

03/05/2015 By Rene Bermudez

VIDEO GAMES

A Portland-Perth Collaboration Yields New Space Game

Retro adventure game Space Age was four years and two continents in the making.

01/26/2015 By Marty Patail

VIDEO GAMES

Party Like It's 1848—The Original Oregon Trail Game is Back

We tick off the 5 things we can’t wait to revisit on the newly re-released computer classic

01/08/2015 By Mary Stutzman

VIDEO GAMES

Zombies in Space: Daniel Wilson’s Killer Sci-Fi Game App

The best-selling local author's new game about surviving virus-infected zombies in space uses voice recognition. It’s called 'Mayday: Deep Space' and it’s out today.

01/07/2015 By Aaron Scott

GAME CHANGER

How to Design a Video Game...Without Shooting!

Chances are, you haven’t played a video game like Firewatch.

10/10/2014 By Marty Patail

BIG IDEAS

Q/A with Grand Theft Auto's War Correspondent

A Portland film editor transmits violent, chaotic, poignant images from inside a video game

03/06/2014 By Marty Patail

VIDEO GAMES

The Thermals Release a Video Game

You read that right: the local punk rockers have released a Nintendo-era game complete with swords, wings, and ghouls.

12/13/2013 By Nathan Tucker

DESIGN

Q&A with Rand Miller, Designer of Digital Worlds

The Spokane-based creator of classic adventure videogames Myst and Riven talks about his company’s return to the genre.

12/12/2013 By Marty Patail

GAMING

Fullbright Aims to Change the Video Game

Portland-based video game designer Steve Gaynor shares the story behind The Fullbright Company's artistically ambitious 'Gone Home'.

03/22/2013 By Shane Danaher

Mudroom

Do You Want to Play a Game?

Portland techie Andy Baio resurrects Interactive Fiction at Playfic.com.

06/15/2012 By Will Lambeth